Red Wasp Design

Computer Games · 2 Employees
About
Red Wasp Design makes games. We make the sort of games we want to play – and we hope you do too. We are a small games development studio based in Bristol, UK. We’re also independent studio owned by nobody else but us. We’re investing our own time, energy and money into our game – which means we get to make games how we think they should be made. Our hive is composed of a core of games industry experienced developers and bring other talented people into projects as they need the input. We’re developing for a number of platforms from mobile to console; wherever there is a scope to make good games, we’re interested. Social Insects To stay in touch with our indie game development progress, news and happenings; Past Gameography Here’s a few of the games we’ve worked on in the past, before founding Red Wasp Design (in various roles…): Cutthroats (PC) Abomination (PC) Who Wants to be a Millionaire? (PS1, Dreamcast, PC) Conflict: Desert Storm (1 and 2, PS2, PC, xbox & Gamecube) The Great Escape (PS2, PC, xbox) Conflict:Vietnam (PS2, PC, xbox) Buzz! franchise (PS3) The Dark Mirror (Call of Cthulhu paper RPG) Savage Moon (PS3, Waldgeist and on PSP) Star Wars: The Battle for Hoth (iPhone, Windows Phone 7) Eat Them! (PS3) Filth Fair (iPhone, Flash)
Year Founded
2011
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Industry
Computer Games
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