TA
Travis Adams
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Work Experience
Owner
May 2015 - Present · 9 years and 7 months
Aug 2010 - Present · 14 years and 4 months
Senior Engineer
May 2012 - Present · 12 years and 7 months
Engineering Supervisor
Aug 2010 - May 2012 · 1 years and 9 months
Company Details
2-10 Employees
When filmmaking began in the eighteen nineties, viewers could scarcely imagine the potency of the artform being born. The first films were likened to magic tricks, to be viewed at carnivals and in five cent theaters. The first creators only touched on the potential depth of the artform. Virtual Reality is in this era today. As the medium grows and begins to be consumed by general audiences, we have only explored the very surface of what is possible in VR as a narrative artform. Construct Studio has seen the potential for Virtual Reality as a powerful storytelling medium, capable of art on the same level as film and the greatest video games. With this in mind we have formed Construct Studio, a Virtual Reality content creation studio focused on the creation of interactive narrative pieces. We have focused our productuction goals in a few key areas- 1. Interactive Storytelling Inspired by the the work of the greatest narrative games and Interactive Fiction, Construct Studio plans to bring mature interactive narrative to Virtual Reality. 2. Story through Experience Virtual Reality is the perfect medium to play with environmental storytelling, and narrative that emerges through interaction, rather than dialog. We value fun, immersive interaction, and shy away from using interactions as toys and gimmicks, preferring to expand the world the player exists in. 3. Presence and Perspectives Building from what we learned with Imago, the first person nature of Virtual Reality is ripe for bringing people into new environments and having them experience new perspectives and realities. With these guiding principles in mind we have some exciting projects coming down the line. We are just beginning to wade into the depths of VR storytelling. Follow us on Facebook, Twitter, or this blog, and see how deep we can go.
Year Founded
2016
Social Media
LinkedinFacebookTwitter
Industry
Entertainment
HQ Location
1535 Mission Street San Francisco, CA 94103, US
Keywords
Virtual RealityGame DesigAugmented RealityVRARSimulatioSoftwareHardwareTool DevelopmentGame Development
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