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Lienn Chew
Gameplay Programmer at Monolith Productions (Wb Games)
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Work Experience
Gameplay Programmer
Nov 2007 - Present · 17 years and 1 months
Gameplay Programmer
2006 - 2007 · 1 years
Software Design Engineer
2001 - 2003 · 2 years
Company Details
Monolith Productions (based in Kirkland, WA) has a 25+ year history of innovation and excellence in games. We create authentic, immersive worlds, in which we empower players to tell their own unique stories. We are an inclusive team, operating in an environment of trust that empowers a strong sense of ownership. We are proud to have 20-year Monolith veterans working alongside brilliant new talent; a testament to our collaborative culture in which every voice is heard and every individual makes a significant contribution to our success. Together, we share a passion for expanding the possibilities of player-driven storytelling and discovering new frontiers in the open-world genre. We’re a single-project studio backed by a global entertainment leader with a rich legacy of critically acclaimed and culturally significant titles, such as F.E.A.R., No One Lives Forever, and Condemned, many of which are considered industry milestones to this day. Middle-earth: Shadow of Mordor, and Middle-earth: Shadow of War raised the bar for personal, player-driven stories with the award-winning Nemesis System and firmly established Monolith as a creative and technical innovator. Today, we are developing the first AAA Wonder Woman game! See our open positions and expand your world with us!
Year Founded
1994
Social Media
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Industry
Computer Games
HQ Location
12131 113th Avenue Kirkland, WA 98034, US
Keywords
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