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Laurence Candel
Co-Founder at Gamistry
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Work Experience
Co-Founder
Nov 2008 - Present · 16 years and 2 months
Game Development Teacher
Aug 2013 - Present · 11 years and 5 months
Game & Web Development Teacher
Aug 2012 - Jul 2013 · 11 months
Company Details
2-10 Employees
New, Fun, Intuitive! These are some of the keywords that describe our focus when we develop our games. But first and foremost our games should be about fun! With this in mind we try to develop the most sincere experience, making our games as challenging as possible while maintaining a careful balance between challenge and frustration. This makes them accessible to a broad audience, without compromising our vision for innovation. We mainly concentrate on the development of mobile games, but our knowledge and experience enables us to take on diverse types of game development: Advergames, Serious games and even console or PC games. As a game developer, Gamistry has set itself the goal of making games accessible across multiple platforms. We believe multi-platform releases can foster a more united game community and experience. The possibilities are endless!
Year Founded
2009
Social Media
Linkedin
Industry
Computer Games
HQ Location
Damrak 70 5.73 Amsterdam, Noord-Holland 1012 LM, NL
Keywords
Unity 3D
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