Tindalos Interactive is an independent video games studio located in Paris, France.
Created in 2010 by a professional team who wanted to make their own video games and to have a real impact in the industry, their passion for tabletop strategy games and science-fiction sparked off their creativity for the company’s first title: ‘Stellar Impact’ (MOBA/RTS/Action – 2012).
With its second game ‘Etherium’ (RTS/Action – 2015), Tindalos’ main objective was – and still is – the enhancement of the player’s experience and his immersion by focusing its efforts on the graphics quality and deep game design.
Galvanized by this accomplishment, the studio kept the momentum and applied its expertise in the RTS genre to produce a real gem: the recent ‘Battlefleet Gothic Armada’ (RTS/Action – 2016), based on one of the most notorious tabletop games of the Games Workshop franchise.
After the success of ‘Battlefleet Gothic Armada’, the studio immediatly followed it up with its sequel, aptly named ‘Battlefleet Gothic Armada 2’. Considered one the best RTS games by some, it is one of the best Warhammer 40K experience available.
Tindalos' latest release is the critically acclaimed ’Aliens: Dark Descent’, a gripping real-time tactical game set in James Cameron's ALIENS setting.
This last title reinforced the studio’s position in the video game industry. Its progression across the years shows great confidence, capability and there is much more to come!