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SKVFX is a catch-all for Scott Kirvan's creative, technical, and business services.
I provide a wide range of Computer Graphics, Technical Production, and Production Support services: Breakdowns, budgeting, bids, vfx crewing, data wrangling, producing, oversight, vendor wrangling, management, and shot delivery -- assembling and directing teams towards a variety of goals. With experience as both an brick-and-mortar and a virtual entrepreneur, I can help with everything from overarching strategies to nuts-and-bolts logistics and hands-on deliveries of creative and technical projects.
Recent VP/Unreal Engine Focus:
• Virtual Production: Focus on indie filmmaking, ICVFX, image fidelity, workflows, & vfx pipeline;
• Hardware & Software Systems: VIVE, sequencer, Live-Link, nDisplay, vCam, pixel streaming, etc.;
• Coding: Unreal Engine API, CUDA/OptiX, C/C++, Blueprint, Python, (windows/linux/macos);
• Pipeline: UE, Houdini, Blender, Nuke, Resolve, Perforce, Git, Cloud Compute (AWS), USD.