From December 2020, 'Ready, Player One' incorporated in SemiHuman.
Don't lose your customers/users. They're too expensive to acquire or win back.
While communication and advertising focus on forming expectations, we’re focusing on experience, retention, and consumer-engagement, which manifests in returning, bigger customer lifetime value and higher overall satisfaction.
As games and CX designers, well, let’s just say we know a proven trick or two of how to hook people, without them even realizing. And it's way more than badges, level-ups, and scoreboards. It’s the use of game techniques to create measurable improvements in engagement with a system or process.
In other words, we’re using game design to build a habit for your customer
to come back.
Over and over again.
Happily.