We're re-inventing how middle-school and high-school kids learn math remotely. How?
We make education more efficient and fun through story-driven Virtual Adventure Learning. We do away with sub-optimal talking-head teacher videos, replacing them with animated fantasy and fun. We make every second colorful, imaginative, and stimulating. We immerse learners in charismatic characters and virtual worlds. We put teens in control of what they learn, and how fast they learn it. We give them performance systems, so they know what they missed, where they need to focus, and where they are brilliant. We weave gamified challenges and rewards into their personalized learning journey. And we make a year of learning available on their phone for about the price of a single Big Mac meal.
Our first product is Zumath (https://bit.ly/App-Zumath), the amazing phone-based app which is compelling and affordable, while also being curriculum comprehensive and pedagogically robust. While architected for motivating self-study, as the teacher shortage grows and home-schooling booms, Zumath is also a great aid for parents and teachers.
We're out of beta, and will be launching in the USA, then Europe, before localizing for mega markets in India and Africa.
A finalist in the Global Edtech Startup Awards, Mindzu has a seriously experienced team, and a product which blows away competitors in fun, effectiveness, LX, and price. Our vision for education disruption is ambitious. Our growth plans are aggressive. And the commercial value of Mindzu’s adventure learning universe – unique characters, virtual worlds, adventure storylines – will grow to have huge value in media and merchandising.
We’re building the Disney of self-taught education. Talk to us about potential investment or business partnerships!